Red Dead Redemption 2 Multiplayer: Red Dead Online DLC update, FREE Gold, RDR2 Griefing (Pic: ROCKSTAR)

We're barely a couple of weeks on from the release of Red Dead Redemption 2's online multiplayer mode and the news for the most popular game of this year continues to roll in every week.

This week we saw yet another update rolled out and whilst it perhaps wasn't as significant with the changes, the updates from Rockstar Games did include some rather noteworthy pieces of news.

First and foremost, this was the 1.05 update to the game and it wouldn't take too much space to download, only requiring 830MB on PS4 and 1.3GB on Xbox One.

Rockstar say that this latest patch "has been released addressing general improvements to fix game stability, save data and to address exploits."

Although, there were plenty more additions worth noting in the official patch notes blog from Rockstar Games.

Some of these updates related to incredibly important griefing features, others for future content coming to the game, whilst there's also been a nice surprise for all players in need of some extra money and gold.

Keep reading for the big new features worth noting for the future.


Griefing is a problem in all online games in truth and Red Dead Redemption 2 fans have noted quite vocally how they're not fully on board with the current system.

One such rant on the games vocal Sub-Reddit reads:

Well, I started out as full honor; however, due to having to defend myself against griefers I am now at max dishonor. One thing that really pisses me off is that there is literally no way to defend yourself without being dishonorable– which is absolute contrary to the embodiment of the 'Cowboy' persona. For example, I thought maybe I could hogtie someone in order to escape their constant abuse, but even that is dishonorable. I don't understand how the 'honorable' thing to do is go AFK until the person has killed you three times then Parlay. That IS GRIEFING. Rockstar is telling us that in order for us to keep our honor we have to sacrifice our time and just wait for them to kill us? It's a horrible system and doesn't allow for the honorable retribution that is needed. I kind of wish you could drop off 'criminals' in Jail as you could in single player– something is needed because this system is broke (AF) and frustrating as hell.

It's just one example of players angered by the action of griefers. Thankfully Rockstar has said they're working on a solution, telling fans this week:

"We have been poring through incoming community input and suggestions and are working on updates for early 2019 to address many popular bits of feedback including some new anti-griefing measures in the works and other updates to improve gameplay balance."

Exactly when we'll see these new anti-griefing measures isn't clear, outside of knowing it won't be coming this year. So we'll have to stay tuned for more info as it becomes available in January.


The same Rockstar Newswire post also mentioned that the team are working on new online multiplayer content as well, telling fans:

"We are also working on lots of new features, modes and additional Red Dead Online gameplay content updates that we are very excited to share more about in the new year."

Although it's impossible to say for certain what these new modes and features could be, there is one leak from earlier this week which could give us a clue as to whats coming down the line.

It's possible, for instance, that the game will look to add a new mode called Gun Rush, after one Redditor claimed to find the new mode in the menu.

“I was about to quick join a showdown series but for a split second there were 2 more options,” reads donajello1s post. “I clipped it and this is what was there. Probably a new game mode coming with the update this week?”

the suggestion is that this could be similar to GTA Online's Kill Quota mode, which is described by Rockstar as such:

"Starting off with a high-powered weapon from one of four distinct loadout options, each team must hit the designated body count before advancing to a more challenging and less powerful armament, culminating with a final, one-hit-kill melee round."

Again, it's highly unlikely we'll see this launch until early 2019.


The above is also on top of a long list of 'leaked' Red Dead Redemption 2 Multiplayer features also expected to arrive in the game at some stage in the future.

Before Red Dead Online launched dataminers managed to find references to what appears to be future content for the games online mode.

This includes Properties, Adversary Modes and Vehicles to quickly name drop three key features.

When it comes to Propterites the only information found to date has simply been placeholders, of which there are ten.

As for the vehicles it's mainly focused on several forms of wagons, from 'supply' to 'utility' and even a 'War' wagon.

But again, a lot of this content is listed simply as a placeholder, so we might imagine that when Rockstar say they're working on "additional Red Dead Online gameplay content" it's this sort of content they're referring to.

Especially since they'll be well versed in how best to release this content given the teams knowledge with the continually successful GTA 5 Online mode.

It doesnt inspire a huge want to unlock it again but the good news is that new stuff will be joining it in the future.

Without offering a release date, it appears new wagons boasting mounted weapons might be some of the first stuff to be revealed.

A “War Wagon” would certainly help when it comes to some of the tougher missions, although this might be more suited to roaming around the map.

Properties have also been discovered, with around ten different locations expected to be added in the future.


Finally, for this week it's worth reminding anyone who hasn't seen the news that Rockstar officially launched the games store.

This means players can now use real money to purchase Red Dead Redemption 2 in-game money and gold.

But before that, Rockstar had a surprise for fans, gifting players some Gold and Money. Here's the official word from Rockstar Games:

Gold Gift: As a thank you for your ongoing support, we are awarding everyone who has played from the Red Dead Online Beta launch through this Thursday, December 20th with a gift of 15 additional gold bars. The awards will begin rolling out today and if you havent experienced the Red Dead Online Beta yet, play by Thursday, December 20th for eligibility. All gold bar gifts should be delivered by Monday, December 24th. Keep an eye out for an alert screen when entering the Red Dead Online Beta to confirm the gift.

Cash Gift: As an added thank you to players who pre-ordered Red Dead Redemption 2, and those who purchased either the Special or Ultimate Edition, we are awarding additional RDO$ gifts. These will be active starting Friday, December 21st and are automatically added to your characters balance the next time you play Red Dead Online during the Beta and permanently afterwards:

  • Special Edition Owners: RDO$100
  • Ultimate Edition Owners: RDO$1,000
  • Everyone who pre-ordered: RDO$100 (in addition to Ultimate and Special Edition gifts)

We've noticed some players have also had issues with buying new store credit since the update, but you may have to use this 'free credit' before any purchased transactions appear.

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