As I considered this Hot Topic, I realised how many of the usual suspects still held up. The sinister sophistication of Silent Hill 2, the satisfying character arcs of Disgaea: Hour Of Darkness, the immaculate plotting of Skies Of Arcadia. They still hold up. And, if I remember right, I usually pick Skies Of Arcadia for these topics.
But now? Now I have played Undertale. It is pretty much perfect. No, Im selling it short: it actually is perfect. From a storytelling point of view. Mechanically, the environs may leave you feeling a bit cold but this is still a great setting. The world is as alive and rich with lore as, say, Legend Of Zelda: Majoras Mask or Dark Souls. In fact, the royal cities in both are somewhat reminiscent of each other.
The plot is compelling and inventive, still leaving room for player choice to direct it and the characters are among the most fascinating and loveable you will ever meet. To the point where I could never, ever imagine myself doing a genocide run.
I killed Toriel in my first playthrough because I wasnt sure how to get her to back down, so I just kept attacking. No, I thought, shes got to back down any moment now. Any moment. Shes down to her last few HP, shell surrender now and applaud my tenacity or something. Ive played role-playing games before! I know how this kind of scenario ends! But, like most players, I got a very nasty shock when Toriel doesnt back down. Well, she dies. I was more upset than should be possible.
So Flowey mocks me – just to rub salt into the wound. But I take the little jerks advice and reload my game. Then I realise, after a certain point, Toriels attacks no longer touch. So the answer is… to do nothing! Ha!
And then she lets you go, off on your adventure to save the underworld. Or not. But not before giRead More – Source