The game that helped to popularise Battle Royale has launched one of its biggest updates ever, with a HUD revamp and tactical deployment.
The game Brendan ‘PlayerUnknown’ Greene worked on before PUBG is, as of today, no longer in early access. And it’s announced a suite of new features to celebrate.
H1Z1 started off in early access in 2015, but now it’s finally ready for its official launch. As such it’ll be getting a new HUD and mini-map, and the ability to pick which area you parachute into at the start of a match.
The airdrop has also been revamped to increase the drop frequency and items value, and the first in-game season also starts today with a new scoring algorithm.
But while H1Z1 was one of the first ever Battle Royale games, its lunch has since been thoroughly consumed by PUBG and Fortnite. So it’s obvious that today’s relaunch, and the new mode, are an attempt to regain lost ground.
The new mode is called Auto Royale, which recreates the Battle Royale experience with, you guessed it, vehicles.
Auto Royale features up to 30 teams of four, battling away to become the last car standing. The mode will introduce two new vehicles to the game: a sedan and an armoured recon vehicle (ARV).
There’ll also be all manner of power-ups, ramps, land mines, oil slicks, turbo boosts, corrosive smoke, and a new light machinegun (LMG) weapon.
Although H1Z1 is now out of early access Auto Royale is technically still in beta, but you’re able to play it from today.
At one point developer Daybreak were talking about console version for H1Z1, but they were put on the backburner a while ago in order to concentrate on the PC.