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Super Smash Bros. Ultimate - the biggest and best smash ever

Super Smash Bros. Ultimate – keeping secrets is hard

The morning Inbox wishes Sega would make a Classic Mini Dreamcast, as one reader ponders the life of a vegetarian cowboy.

To join in with the discussions yourself email [email protected]

Spoiler warning

Im still interested in Darksiders III as a comfort bite of a video game, after all these 80+ hour epics, but I too will be waiting a while for it to come on sale some day in the next six months or so.

In the meantime though, before the reviews dropped, there were a few the first hour of Darksiders III videos that went up on YouTube over the weekend, and I watched about 15 minutes of one, just to get a feel of how it started out.

Next thing I knew, on Monday afternoon the day before the game was even released, on my YouTube feed was a 40-minute video of Darksiders III final boss and ending, and it was number whatever in a full playthrough of the game. How is it fair that people can upload videos like that before the game even came out? It had a thumbnail attached to it which I hope didnt spoil anything, but I cant be sure.
aelfin

Forced spoiler

I see Nintendo are having problems keeping spoilers off the Internet, after people got hold of Super Smash Bros. Ultimate early. Now I understand why they were so keen to announce all the characters first – rather than let some gormless YouTuber steal a march on them.

A lot of those spirits are obviously supposed to be nice surprises though and now everyones going to know about them. And thanks to YouTube thumbnails whether you want to or not. I wish there was a spoiler-free version of YouTube where they automatically get blanked out. But I guess that would need them to tag them properly, and most wouldnt bother.

Well, Im just going to try and avoid the whole site until next week. The games obviously great, so I dont need to know more!
Erased

Second remake

So excited to see people… excited about Resident Evil 2. Its always been my favourite franchise and even at its worst (Resident Evil 6) its still better than most things out there. For me though the question is not whether they do Resident Evil 3 or CODE: Veronica next but whether they skip back and do Resident Evil 1 in the same style.

I know its already had a great remake but since the new style seems to be going so well Id love to have the full set, as it were. I think the only problem would be that the rooms are a lot smaller in Resident Evil 1, so the third person view might not work quite so well.

Id love to see them try though. If not for the next one then maybe after 3 and CODE: Veronica, before they tackle Resident Evil 4.

I agree nobody wants Resident Evil 0 again.
Bluto

GC: Make sure youre here at 4pm today, if you want some new Resident Evil 2 coverage.

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Vegetarian cowboy

I have been looking at getting Red Dead Redemption II recently. It is a very highly regarded game and the Western setting is seldomly used in gaming so would be interesting to experience. I do have one concern however; the hunting aspect of the game. How much does the game force you to hunt animals? I accept occasionally in the story it may be necessary to hunt for food to support your group. I have heard the skinning of animals is gruesome.

It may be seen as weird that I have more of a problem harming animals than humans in the game. The way I see it is I will only kill people that are bad guys in the game. I would only kill animals in self defence if necessary, for example a bear attack that I cannot avoid. I would appreciate GCs or fellow readers opinions on if hunting can generally be avoided. Can my cowboy enjoy nature and lead a (mostly) vegetarian lifestyle?!
Mr Muggles

GC: It is pretty gruesome. Theres only a couple of times you have to do it though and for food you can either buy cans or try and subsist on vegetables. Most of the upgrades and trinkets are tied to hunting though, so you will have to kill, but not necessarily skin, animals for that.

Lost in translation

RE: Anon. I would brace yourself for more of the same in Persona 5. I had a great time with the game but you are consistently railroaded with forced activities and bombarded with texts, even 10s of hours into the game.

The game will also over-explain itself, usually through the trifecta of a dramatic scene, characters discussing that scene later before heading home, and then a third time via group texts to make sure you really got the point.

A minor thing I also found annoying was the games habit of giving you conversation choices where both responses mean the same thing, e.g. Shall we head home now? A) Yes B) Sure.

Stick with it though. Its a terrific game, with a unique sense of style and an engaging plot throughout (despite the slight hiccups in delivery!).
Ed

GC: Both the over-explaining and the conversation options are due to the nature of the Japanese language. Its so different from English a lot of things seem odd when translated and unfortunately Persona 5 had a more literal, and less nuanced, translation than 4. We suspect the Yes and Sure options were originally an indication of how much deference you were paying the person you were talking to.

Time paradox

The letter about Persona 5 on Monday morning chimed with my initial experience.

At first I found it frustrating, feeling it was almost a non-game with no freedom. I did persevere and eventually it clicked.

You just have to get your head around the idea that its a time management game where you are given the opportunity to perform a task and must decide which its going to be, accepting that youll never manage it all first time around.

By the end I considered it one of my all-time favourite games due to its style, graphics, music and the gameplay itself.

I immediately ploughed back in for a second playthrough where I managed to complete everything.

Such was my love for the game I picked up a PlayStation TV on eBay along with Persona 4, despite its primitive graphics I think I loved this story – and indeed the soundtrack – even more than part 5; enough to see past the procedurally-generated primitiveness of some of it.

Id urge anyone to pick up part 5.
dsb

Necessary evil

To the guy saying early access has to die, I dont agree. I think without it I wouldnt have had a chance to try out Subnautica – sure its got its glitches and bugs (and I came to the party late) but I think without it this game wouldnt even exist. And its one of my favourite games of all time.

Ive had a dabble with early access a few times now and… Im OK with it actually. Its a low risk entry point for both dev and customer. As long as everyone knows what they are getting into from the off then… thats fair enough isnt it?
Pugmartin

GC: The features major concern seemed to be AAA games like Fallout 76 or Battlefield V using the general early access concept as an excuse to release at full price with minimal or broken content. For indie studios it has its place, even though weve never really approved.

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Moral argument

RE: Lord Leaping Lynxs riposte to my piracy sucks letter (about a week ago). I respect your different viewpoint on this but cant help but disagree with every single thing you said.

You think every game should be available on the open market if the owner/publisher is too lazy to re-publish it themselves? Or that the intellectual rights are given back to the creator who then has a set amount of time to do something with it? How is that going to even work? Where does the line get drawn on the timescales that you refer to?

How would you feel if you created something, owned it, then years later someone pirates it and sells it, taking money from you and your family? At the very least compromising any plans you may have had with it.

Or, in your example, it just became open market because you didnt do anything with it in the timescales.

People work in the gaming industry and Im sure there are many that consider it a vocational calling for them. There will be many more that work in the industry to get paid and support their family.

The thing is, ROM emulation (which kind of started this discussion) is sometimes a grey area. Emulators are themselves legal, but if they distribute copyrighted material (they are often doing exactly that) then that would be illegal. Because someone else owns it.

Copyright exists to protect people for a reason.

Well done to Nintendo for taking that ROM couple down.
r-s-w

Inbox also-rans

I am all for a Classic Mini Amiga but its still the Dreamcast that Id most want to come back. Its perfect for these things, but I dont think Sega could ever be bothered to do it properly. Never mind other companies not playing ball.
Fender

Iconoclasts is £7.39 on the PSN Store usual price £15.99. It is on my PSN wishlist.
Andrew J.

This weeks Hot Topic

The subject for this weekends Inbox was suggested by reader stanley71, who asks what do you think of the current generation of console so far?

The Xbox One and PlayStation 4 are five years old this month and both are expected to be superseded by next generation models within the next two years. So what do you think of them so far, in terms of their games, their hardware, and the changes theyve brought to the industry?

If you include the Wii U and Switch as well what do you think of the generation as a whole and is it better or worse than previous ones? How do you think it will be looked back on when all is said and done, and which companies have done the best and worst overall?

E-mail your comments to: [email protected]

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The small print
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