If a portable-only Switch with non-detachable controllers is released it would be interesting to see whether it changes Nintendos habit of having a preferred control method, usually motion controls, in mind when they design their games.

This was a minor irritation during my playthrough of Zelda: Breath Of The Wild on Wii U, as Id have to switch from Pro Controller to GamePad in order to complete the segments that required gyroscopic controls. This wasnt a huge issue as I only really played the game on the TV briefly while the GamePad was charging, so the situation didnt arise too often.

However, having recently started Super Mario Odyssey in handheld mode it felt like there were quite a few actions in the tutorial level that I could only carry out if I played with Joy-Cons detached. As a result I mentally earmarked the game as being not for handheld mode, and Ive not gone back to it in weeks due to time and space constraints. Additionally, that is my least favourite way to play the console, docked or un-docked.

Now, Im one of millions to have played the game and it clearly doesnt bother everyone (or possibly anyone else!), but non-detachable controllers would in effect render certain actions impossible to complete (without the purchase of a separate set of Joy-Cons). That would be a bit unfair. I know Nintendo like to champion motion controls but I dont think its too much to ask to have a buRead More – Source