Atlas Game 1.5 Update: Patch Notes, PTR News from Ark Survival Evolved creators (Pic: Studio Wildcard)

Atlas fans get ready, the newish survival MMO from Studio Wildcard is set for a massive update this month, starting with the launch of a new Public Test Realm and followed by a major update to the game on April 11.

Last week Atlas promised to launch the PTR today, the 3rd of April, followed by an in-depth Captains Log which will do a deep dive on the entire patch so you know what to expect.

It's unfortunately been pushed back a day, but still, the updates are coming soon.

"Going forward, we expect subsequent major updates to come on a monthly basis, which will include more content such as new items, weapons, creatures and new areas for players to check out!" claims Studio Wildcard.

"We know that this update has taken quite some time and we really appreciate everyones patience as we dug down to the core of the claiming system and reworked it. We expect that well have this ready to ship onto the main network by the week of the 8th of April."

The developers have also promised more to come following the release of ATLAS 1.5 especially with regards to new content.

You can get a sneak peak at some new creatures below, along with the upcoming 1.5 patch notes.

ATLAS 1.5 Patch Notes

New Features and Content

– Redesign: ATLAS World – 40% more islands/landmass & new world map layout.
– Redesign: Claim System – Colonies: Freeform building, with more progress-protecting and time-enforced PvP rules creating a cooperative atmosphere, and limits to ensure the game is more oriented towards single players or smaller groups. Previous mode now known as Empires and PvE will be a modified version of colonies.
– New Environment: Deep Ocean Trench. A new area to explore, guarded by powerful underwater creatures and home to the new Giant Crab
– New Environment: Eastern Tundra now has its own visual design, no longer using the Western Tundra style
– New Weather: 'Snow' weather systems for Polar and Tundra
– New World Phenomenon: Aurora Borealis light display which will result in a harvesting bonus, visible in particular regions.
– New Vehicle: Submarine. Explore the depths of the ocean in this small scouting submarine. Use the claw arms to help harvest the ocean floor and explore (demolish) player shipwrecks. Also equipped with a harpoon (uses ballista bolts) as a new underwater weapon which will ramp up oceanic combat.
– New Creature: Giant Crab. It can carry heavy loads, along with players, tames and wild creatures
– New Item: "Guillotine". Hanging your foes in a noose taking too long? Off with their heads!
– New Item: "Large Wall". Equipped with parapets and ladder snaps so you can now build a proper defensive perimeter!
– New Item: "Small Gates". 2-wall high gate structures for wood and stone.
– New Item: "Player Shops". Players can set up automated shops, listing loot for sale and naming their own gold coin prices.
– New Item: "Settlement War Declaration". Tied to the War System. Drag over a settlement on the ATLAS map to declare war on them!
– New Item: More tame tokens for more mythical creatures! Allowing players to have limited-time tames of the Fire Elemental, Rock Elemental, and Gorgon. BONUS: Rock Elemental and Cyclops are rideable!
– New Feature: War System – Declare war on your enemies!
– New Feature: 1 'Mainline Quest' involving gathering 9 trench stones and defeating the hardmode Kraken!
– New Feature: 7 more Quests which upon successful completion will provide their own unique Skill unlock
– New Feature: Curses. Tied to the execution of players
– New Feature: Player-to-Player secure trading system
– New Feature: Procedurally Generated Shipwrecks which players can explore for items and blueprints. They can be found by diving deep into the ocean, or looking out for their visual indicator on the surface of the water, or successfully completing the sextant mini-game which will point you in the direction of nearby shipwrecks.
– New Feature: Human Catapult. Player characters can now be deployed into battle using a catapult.
– New Cosmetics: Peg Legs, Hook Hands, and Multiple Armor sets to customize the look of your company and crew! Can be purchased at the cosmetics vendor.
– Redesign: Squads (Ship) of the Damned will now come in multiple size variations with different stats and difficulty levels.
– Redesign: Grappling Hook has been revamped, better physics & rappelling mechanics, and players will be able to realistically swing using them.
– Redesign: Explosive Barrels. Can now be carried in hand, thrown overboard to sink and will explode when they collide with anything underwater (Depth Charge!).

ATLAS 1.5 Patch Notes Continued

Balance Changes

– The higher quality shipyard used when building a ship, the more level ups a ship will be able to obtain.
– Ships can now level up their total damage output (whichRead More – Source

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