Zelda: Breath Of The Wild 2 - now that was unexpected

Zelda: Breath Of The Wild 2 – theres always room for improvement

A reader offers his advice on how to tackle the Breath Of The Wild sequel, including better bosses and a playable Princess Zelda.

So I think most people accept that Nintendo had the best conference (or whatever you want to call it at E3) and that it was the Breath Of The Wild sequel annoucement that sealed the deal. We dont really know anything about it yet but the impression the trailer gave was of something a bit more serious than the last game, with more of a horror vibe. With the comparison to Majoras Mask being the obvious one.

Whether its set in Hyrule or not isnt really clear, as you could interpret the castle taking off as meaning it isnt but thats really all I think you can draw from what they showed. So in the absence of any more actual facts heres my five suggestions of what should definitely be in it.

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1. Playable Zelda. Princess Zelda was already in the trailer more than youd expect so they may already been hinting at this but it is high time we had her as a proper playable character. We had an excellent Readers Feature on this in general a little while ago and I completely agree with it. I hope that they give her a new voice actress as the one in Breath Of The Wild was terrible and made her feel like even more of a wimp than she already was.

As for what Zelda would actually do, I think the obvious thing is to focus her on magic and her bow, while Link concentrates on his sword and gadgets. Mix it up like that and even add a co-op mod if you can, thatd be great.

2. Keep the destructible weapons. I know people complained about this but I think a lot of it was a kind of laziness. New weapons were always easy to find and having to balance your collection and mix and match against enemies worked great. If it didnt work like that then everyone would just use the Master Sword and that would be the end of it.

What I would do though is make them just a little more durable and add the option to repair them if you want, with rupees or at a special place. Id also figure out a better way to handle the Master Sword. Just having it not work (what happened, did the blade just fall off or something?) was lame. Have it gradually degrade in power and then build up in strength wouldve made much more sense.

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3. Improve the graphics. I know that sounds like kind of a shallow request but Breath Of The Wild was made for the Wii U and that held back the final version quite a bit. The teaser doesnt really look any better and yet weve seen how good Switch graphics can be – certainly better than this and Id like to see the sequel really push the system and have the best visuals on Switch. Xenoblade Chronicles 2 looks amazing, for example, and Zelda should be at least that good.

4. More and bigger dungeons. Im not saying that they have to go back to the old school dungeon designs but Id like to see less but bigger shrines at least – maybe interlink some of them so they become like a multi-part puzzle. Most importantly though, and again this might sound a little shallow, they need to vary the interior design. I hated that they all looked the saRead More – Source