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Super Smash Bros. Ultimate - the Switch's latest multiplayer masterpiece

Super Smash Bros. Ultimate is available on December 7 (Picture: Nintendo)

Masahiro Sakurai has addressed whether Super Smash Bros. Ultimate will be the last game in the series, admitting hes concerned how hed make one of even greater scale.

Super Smash Bros. Ultimate acts as a culmination of the past games, packing a whopping 74 playable characters, over 100 stages and generally refining the mechanics to its best yet.

Its raised the question of whether Ultimate could be the last Smash Bros game, or at least, the last under Sakurais watch — who has spearheaded the franchise since its inception in 1999 on Nintendo 64.

Sakurai has created every Smash Bros game so far (Picture: Nintendo)

Sakurai addressed the question In a new interview with Edge magazine, and it seems hes not quite ready to give a definitive answer yet despite concerns moving forward.

Asked if this will be the last title and his future plans, Sakurai said: I expect Ill be busy working on the DLC, though it would be great if I was able to go on holiday somewhere.



A great deal of possibilities lie in the future, so Im not really in a position to say if this latest Smash Bros will be the last one. Although I do question whether I would be able to create one with a scale thats greater than this.

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Simply increasing the content doesnt necessarily mean that users would enjoy the game more. I cant really comment any further since the game hasnt been released at this point in time, and I still need to work on the DLC.

Interestingly, Sakurai also spoke about his time working on Nintendo 3DS game Kid Icarus: Uprising, shutting down hopes of it receiving the reboot treatment.

Explaining how confrontation was prominent on the team as they differed greatly in culture and ways of thinking, Sakurai suggested the games maligned controls with the Circle Pad Pro was down to Nintendo not informing him about the peripheral until it was publicly announced.

Reflecting on Uprisings development, Sakurai said: Some improvements in aspects such as middleware were made later on, but since the game was made in the initial stages of Nintendo 3DS development, we had a really hard time doing what we wanted to.

For example I only found out that the Circle Pad Pro was going to be coming out when it was announced to the public by Nintendo. I wanted to make the game support this properly if I could, but this was impossible due to performance-related reasons.



As a game in general, its rich in content and enjoyable, and people have even asked for a modern port. However, I dont think this will be possible.

While he doesnt exactly explain reasons why it wouldnt be possible, its a shame considering Kid Icarus: Uprising is an overlooked gem held back by its painful control scheme.

Super Smash Bros. Ultimate is available on Nintendo Switch 7 December.

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