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Bethesda announced Starfield and The Elder Scrolls 6 back at E3 in June this year, and since then the developer/publisher hasn't been shy about sharing bytes of information about the games in curious statements here and there.

The most recent updates on the games seem to suggest players will really appreciate what Bethesda is doing with the two new titles.

In an interview with GameSpot at PAX Australia, Bethesdas SVP of marketing Pete Hines reinforced the idea that both these games are still years away, but that they are the sort of RPGs players have come to expect from the company (unlike the online-only experience, Fallout 76, coming from the company this month).

Hines noted that with both upcoming RPGs, Bethesda Games Studios are “going to make some stuff youre really going to love.” That's reassuring then.

“[The Elder Scrolls VI] is big and its ambitious, but also … the most important thing to underscore is that the timeline between products that you get from BGS is not any different than it has been historically just because weve talked about two games after Fallout 76,” Hines said in the interview.

“I try really hard to manage peoples expectations. Its not like Fallout 76 this year, Starfield next year, and then The Elder Scrolls VI the year after. The timeline isnt any different. Whats different is just trying to be transparent and say, Dont freak out, the next thing were doing is single-player [in Starfield], [and] we are making The Elder Scrolls VI.”

“Would it have been better if it was some years from now and we just go, Surprise, were making a game called Starfield, and its out X months later? Yeah. For sure.

"But at the same time, there is also value in every day between there people arent freaking out about us making Fallout 76 as an online-only game as a service and this is all theyre ever making.

“Take a deep breath; youre going to be OK. Were going to make some stuff youre really going to love.”

It's good news, and seems to reinforce the idea that Bethesda is really listening to fans and wants to support them in the very specific desires they have from next-gen RPGs.

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