The evening Inbox asks if Rainbow Six Siege’s approach heralds the death of sequels, as one reader demands cloud saves for Switch.
To join in with the discussions yourself email firstname.lastname@example.org
Someone mentioned Metal Gear Survive the other day and I can’t believe it’s out this week! Talk about stealth release! (Do you see… because it’s a stealth game… never mind.) I’m going to take a wild guess an imagine that the game is not going to be a massive hit, but what happens then?
Do Konami just give up on the series? Do they give up on games in general, considering the only other thing they make is Pro Evolution Soccer? It seems to me either are a good possibility.
Or do they just trundle on and make more spin-offs, or perhaps remakes of the original games? I think that’s probably the most likely thing, because I really don’t see them making Meta Gear Solid 6 at any time. They don’t have the people anymore and I don’t see them spending the budget necessary, given that the fifth one wasn’t even that big even with Kojima on board.
The best case scenario, and I hate to say this, is that the game is a failure and Konami just decide to sell their games business to someone else. Sony and Nintendo could easily afford it, and I’m sure many others too. Then maybe we might get a new Castlevania and Contra too.
I feel Mediator’s concerns with Nintendo’s potential line-up in 2018. On the surface it is a huge step down from their monumental 2017. I am in the fortune position of looking forward to their Wii U ports, since I never owned a Wii U. I’m loving the indie scene on Switch too, it feels like the spiritual home for many of these titles.
The main things I want from Nintendo this year is Virtual Console and cloud saves. Not being able to back up my saves has meant I do not take my Switch outside or on the go anywhere near as much as I’d like, in fear of me losing it/breaking it and flushing away my progress. You can’t even back your saves up on an SD card manually. Virtual Console is more of a luxury that I could live without.
Come on Nintendo, time to plug these gaps!
Smashing either way
RE: table-top arcade game at dentist. That game sounds a lot like Smash T.V. Smash T.V. was top-down, had exits-top, bottom, and right, and also had floating creatures, though I don’t remember an eyeball.
Even if Smash T.V. is not the game you’re thinking of, you might want to check it out anyway. You won’t regret it.
In response to Neil from this morning, I’m not certain if this quite matches his description, but it could be Berzerk from Stern.
GC: Smash T.V. was our first thought as well, especially as some enemies had exploding eyeballs. We don’t remember any of the stages featuring moving walls though.
E-mail your comments to: email@example.com
The shadow remains cast
I’m prepared to accept I was wrong about the Wii U ports coming to Switch, especially with regards to Bayonetta. Playing it on the Switch in portable mode is fantastic, it really does run much smoother and looks fantastic. I started on 2 but due to being maybe a little too familiar with that game I jumped back to Bayonetta 1.
Is it me or is the camera on the first one a bit all over the place? It seems to jump around a lot making it hard to keep track of the targets – I don’t recall it ever being as bad as it is on the Switch. Maybe rose-tinted nostalgic glasses? Playing the first game in portable mode really foes feel like I’m holding a portable Xbox 360 in my hands (one can dream!)
I also watched the Bayonetta anime, Bloody Fate, and recommend it for a lazy Sunday afternoon. It is equally as bonkers as the game it’s based on, but watchable.
2018 will be a golden year for lapsed Nintendo fans who skipped the Wii U. For those that are still sitting on the sidelines you really are missing out on a great system with some genre defining exclusives. I really hope Bayonetta 3 can continue the series excellence.
GC: The camera for Bayonetta 1 was always problematic, and one of the major improvements in the sequel. So it can be hard to go back to at first.
In response to Andrew J. I took my bundled copy of FIFA 18 to CeX and they happily traded it in with the ‘do not sell separately’ label across the front.
I’ve also bought CDs from eBay that say, ‘not for retail – promotional use only’, which was clearly described in the posting, so there should be no problem in putting FIFA on eBay as long as you mention that the disclaimer is on there.
Justice for DC
After playing Wolfenstein II and Forza Horizon 3 I decided to pick up Injustice 2 for £16.59 off of Amazon.
I played the first Injustice for a few hours and thought it was good but not as great as Street Fighter IV. However, Injustice 2 is a very good fighter reminds me of Mortal Kombat and Killer Instinct with its simplistic moveset, with added complexity should you wish to invest your time.
Some of the super moves are outlandish and being a DC (as well as a Marvel fan) NetherRealm have done justice to Injustice 2!
The DC characters are treated with utmost respect. Am halfway through the story mode and it is so much fun, together with the art style which looks over the top when viewing the trailer but when playing it completely fits within the context of the game.
Highly recommended! Street Fighter V move over a new challenger is here.
Big fish in a small pond
RE: Gonch’s letter about no one having bought Shenmue. From what little data’s available, it appears to have been one of the best-selling games on the Dreamcast. Unfortunately, that’s like being the top goal scorer for Accrington Stanley – you won’t be a star until someone offers you a bigger platform, and Sega never did.
18+ years later Shenmue remains a Dreamcast exclusive, which is why they need to finally announce and release a remaster of that and its first sequel for Shenmue III to have a fair chance of success.
Death of the sequel
Interesting to see Ubisoft’s approach to Rainbow Six Siege and no sequels. I can see this becoming more and more common for successful games, given the diminishing returns of better graphics. Rainbow Six is going to look pretty good for at least the next five years and I don’t see any point splitting the fans by releasing a brand new sequel that may or may not appeal to them.
Of course with games that popular I can see it happen. Like, I never hear anyone talk about The Division anymore, so I wouldn’t be surprised to hear that get a sequel pretty soon. Maybe that’ll even become the new mark of success: no sequels because the original is still selling really well. I mean, look at GTA V!
You’ll only know things have really changed though, when Call Of Duty gives up the yearly sequels. Although with all the sub-brands I don’t know how feasible that is. FIFA should have stopped having sequels years ago, and just update the teams, but of course EA’ll never do that given how many people must buy it year in and year out. Suddenly games as a service really doesn’t sound so bad…
Will you be reviewing Subsurface Circular? It’s made by same guy who made Thomas Was Alone. And it’s to be released on Switch imminently.
GC: Since we missed it first time around on PC, yes.
Just to let everyone know but the ‘safe’ patch for SOMA on the PlayStation 4 is now out. It gives you a mode where you can’t die, like the Xbox One version, and I’d highly recommend the game to everyone.
This week’s Hot Topic
The subject for this weekend’s Inbox was suggested by reader Gannet, who asks what do you think is the most overrated video game?
You don’t have to think the game is actively bad, just not as good as its reputation suggests. But do try and describe exactly why it didn’t live up to your expectations and what it got wrong. Was it just a good game that was hyped up too much, or do you feel it has flaws that were brushed over in reviews?
Was the problem that you were expecting it to be one thing and it turned out to be something completely different? Or was there some other personal preference that meant you couldn’t enjoy it?
E-mail your comments to: firstname.lastname@example.org
The small print
New Inbox updates appear twice daily, every weekday morning and afternoon. Readers’ letters are used on merit and may be edited for length.
You can also submit your own 500 to 600-word 4Player viewer features at any time, which if used will be shown in the next available weekend slot.